AI Insights · Timothy · July 2025
Performance of Top 5 First Person Games in Latin America, Q2 2025
Discover the performance trends of the top first-person games in Latin America during Q2 2025, including insights on downloads, revenue, and active users from Sensor Tower data.
The second quarter of 2025 saw notable performances from the top first-person games in Latin America on a unified platform. Here's a detailed look at the trends for each app.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at around $1.36M at the end of June. Weekly downloads showed a significant increase, reaching over 330K in the final week, while weekly active users varied, with a high of approximately 5.8M mid-quarter.
Minecraft: Dream it, Build it! by Mojang saw weekly revenue decline slightly from $670K in April to $480K by the end of June. Weekly downloads remained steady around the 350K mark, and active users hovered around 2.7M at quarter's end.
Blood Strike - FPS for all, developed by NetEase Games, exhibited a peak in weekly downloads at 625K in mid-April, while revenue showed a peak at $523K during the same period. Active users remained strong, reaching about 5.1M by the end of June.
Arena Breakout: Realistic FPS from Level Infinite showed a gradual decline in weekly downloads, from a high of 313K in late April to 173K by the end of June. Revenue remained relatively stable, ending around $77K, with active users decreasing from 1M to approximately 902K.
Garena® 三角洲行動 by Garena Mobile Games Private Ltd. saw a significant decrease in weekly downloads from 1.9M in late April to 194K by the end of June. Revenue also declined from $139K to $22K, while active users decreased from 1.4M to 701K.
These insights, derived from Sensor Tower data, provide a comprehensive view of the current landscape for first-person games in Latin America. For more detailed analytics and trends, visit Sensor Tower.